Thanalan FATEs - Final Fantasy XIV Guide - IGN (2024)

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Below is a list of FATEs in the various areas of Thanalan.

Central Thanalan

Let Them Eat Cactus - Level 5

  • Coordinates: x23-y16
  • Enemies: Cochineal Cactuar
  • Objective: Deliver Cactus Leaf to Hungry Hobbledehoy.

Appalled that the displaced souls living in the shanty towns beneath the towering walls of Ul'dah are driven to eat rat tails and coblyn legs just to survive, the sultana has ordered her subjects to procure edible cactus leaves and distribute them to the starving masses.

Like an Eft out of Water - Level 5

  • Coordinates: x21-y23
  • Enemies: Eft
  • Objective: Slay enemies

Drawn by the sumptuous scent of roasting meat and hot mulled wine, efts have crawled out from the muddy flats of their normal habitat to dine at nearby cookfires. Slay a few and the kindly cooks shall roast up a few for their starveling sons.

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Something to Prove - Level 5

  • Coordinates: x21-y23
  • Enemies: Grishild the Ungood
  • Objective: Notorious Monster

Ever since being denied entry into the Pugilists', Gladiators', Lancers', Marauders', and Archers', guilds, Grishild the Ungood has taken to challenging everyone to duels, hoping to prove her detractors wrong. Or perhaps she's simply a masoch*st.

Survivor Rats - Level 6

  • Coordinates: x18-y20
  • Enemies: Qiqirn Shellsweeper
  • Objective: Slay enemies

A band of qiqirn bandits has left their camp in search of fresh prey, and the Brass Blades are bent on seeing the beastmen's efforts end in failure. All aid provided by adventurers will be noted and duly rewarded.

Big Time - Level 7

  • Coordinates: x15-y22
  • Enemies: Sledgehammer Beak
  • Objective: Slay enemies

Fear of being pummeled by sledgehammer beaks is preventing miners from delivering their ore to assayers in Ul'dah. The Brass Blades seek help in clearing the Royal Allagan Starway of any and all threats.

Wrecked Rats - Level 7

  • Coordinates: x19-y20
  • Enemies: Guguron Wetnose, Qiqirn Shellsweeper
  • Objective: Defense

co*ck-eyed Qiqirns desired entry to the Coffer & Coffin have not taken the news well and are causing trouble for the heavy who was hired to keep characters like these from causing trouble. Lend the poor lad a hand in helping the beastmen sober.

A Warm Welcome - Level 7

  • Coordinates: x18-y23
  • Enemies: Spitfire
  • Objective: Notorious Monster

Descended from Coerthas in search of warm stones, a spriggan known in the north as Spitfire is terrorizing the local smallfolk and hoarding precious ores and gems intended for sale to the Goldsmiths' Guild. Give the crafty creature a good cuffing and send him on his way back home.

Cracked - Level 9

  • Coordinates: x17-y19
  • Enemies: Babaroon Halfshell, Qiqirn Shellsweeper
  • Objective: Notorious Monster

As his colorful monkier suggests, notorious Qiqirn bandit Babaroon Halfshell prefers his prey firm on the outside and runny on the inside- something to keep in mind when he has you in an iron cookpot, boiling over an open flame. Now get cracking before he grows hungry.

For The Queen - Level 9

  • Coordinates: x19-y15
  • Enemies: Antling Sentry
  • Objective: Slay enemies

Giant antling sentries are on the march, most likely in search of Lalafellin children to snatch up and take back to their queen. Slay the vilekin before they catch the scent of a plum, innocent morsel.

A Few Arrows Short of a Quiver - Level 11

  • Coordinates: x23-y20
  • Enemies: Straightshot Assassin
  • Objective: Deliver Stolen Shipping Crate to Crestfallen Merchant

The summer home of Eolande Quiveron - former Syndicate member, before tragically losing her life in the Calamity - has been occupied by thieving bandits, one even claiming, in fact, to be the noble lady's heir. Rumor has it the bandits use the run-down manor to hide their booty, and a merchant is seeking aid in recovering his stolen goods.

Leaving the Nest - Level 12

  • Coordinates: x17-y15
  • Enemies: Nest Commander
  • Objective: Notorious Monster


The nest commander - a giant antling from Hellsbrood Holes - is out hunting again. Volunteers are wanted to see the violent vilekin slain.

Cold-blooded - Level 14

  • Coordinates: x28-y19
  • Enemies: Vodyanoi
  • Objective: Notorious Monster

A terrible monster known as Vodyanoi living in the pools beneath the Unholy Heir has been seen dragging his victims into the water, where he lies upon them until they asphyxiate. One would think that the wavekin then eats his prey, but such is not the case, as the corpses are left to drift in the pools until they are consumed by jackals and carrion crows. Could it be that Vodyanoi kills merely for pleasure!?

Orobon Part Two: The Spawning - Level 14

  • Coordinates: x29-y20
  • Enemies: Spawning Orobon
  • Objective: Slay enemies

A poor boy whose father was eaten by an orobon (yes, an orobon) has sworn bloody revenge against the terrible wavekin who rendered him a starveling orphan. While it won't bring his father back, the indiscriminate slaying of random orobon may just help restore the sparkle in the young boy's eyes.

Western Thanalan

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Needles to Slay - Level 5

  • Coordinates: x23-y25
  • Enemies: Cactuar
  • Objective: Slay enemies

Needles shed by cactuars are the number four cause of foot irritation in all western Thanalan. By slaying a few cactuars, we can see that number drop to sixth, or even seventh!

A Matter of Rust - Level 5

  • Coordinates: x23-y25
  • Enemies: Rusty Coblyn
  • Objective: Slay enemies

After devouring all the ore remaining in a nearby abandoned mine, a sizable pack of coblyns has set out into the desert in search of new feeding grounds. Amajina & Sons will suffer the pilfering of their yet-to-be-claimed resources no more, and seek the immediate eradication of the pests.

Things that Make You go Home - Level 6

  • Coordinates: x23-y26
  • Enemies: Yarzon Feeder
  • Objective: Slay enemies

Land purchased by a wealthy real estate mogul for development into luxury estates has become overrun with yarzons. Slay the vilekin before someone sees them and property values drop.

Deface the Facts - Level 8

  • Coordinates: x20-y28
  • Enemies: Goblin Mugger
  • Objective: Defense

Now banished from Ul'dah for various acts of vandalism and basic thuggery, a gang of unruly yet simply adorable goblin muggers has made its way to Hammerlea where the beastmen have found a new favorite pastime - the destruction of random items laying about the hammers. It is time they were shown some tough love.

Please Hammers, Don't Hurt Them - Level 8

  • Coordinates: x18-y28
  • Enemies: Hammer Beak
  • Objective: Slay enemies

Hammer beaks have drawn too close to the Silver Bazaar for comfort, causing many a sleepless night for the hamlet's residents. Become the anvil which can stop the cloudkins' advance.

The Cores - Level 8

  • Coordinates: x17-y29
  • Enemies: Earth Sprite
  • Objective: Deliver Earth Sprite Cores to Diligent Worker

The workers of Hammerlea require earth sprite cores to help harden the land before they can drive their massive piles.

The Villain - Level 9

  • Coordinates: x22-y23
  • Enemies: Cactuar Jack
  • Objective: Notorious Monster

No one knows why Cactuar Jack feels the need to rain his thousand needles down upon all who happen by, because few have lived long enough to ask him... not that he would answer if he were asked, or that anyone would be able to understand him if he were to answer.

Doomed - Level 9

  • Coordinates: x24-y21
  • Enemies: Doomed Gigantoad
  • Objective: Notorious Monster

Before the Calamity, the Brass Blades were flooded with reports of a giant toad-like creature roaming the desert, lapping up poor Lalafellin travellers with its long, sticky tongue. Now, ten summers later, rumors of a "doomed gigantoad" are surfacing once again.

Dog Eat Dog - Level 10

  • Coordinates: x25-y19
  • Enemies: Dusty Mongrel
  • Objective: Slay enemies

Feral packs of diseased dogs roam the desert attacking anyone carrying anything resembling food... or anyone resembling food, for that matter. Put the beasts down before a poor Lalafell becomes lunch.

Pound for Pound - Level 10

  • Coordinates: x23-y21
  • Enemies: Hammer Beak
  • Objective: Slay enemies

The incessant hammering of hammer beaks' hammer-like beaks is causing local settlers a great deal of lost sleep. Help the poor smallfolk strike at their problem while the iron is hot.

Copied Peistes - Level 10

  • Coordinates: x24-y20
  • Enemies: Desert Pieste
  • Objective: Slay enemies

The short-handed Brass Blades desperately seek aid in ridding the area of deadly peistes, who, without any predators save man, continue to multiply at an alarming rate.

Bubble Trouble - Level 13

  • Coordinates: x15-y16
  • Enemies: Bubbly Bernie
  • Objective: Notorious Monster

Several crab-loving fishers have journeyed to the Footfalls in search of a giant delicacy-to-be known by the locals as Bubbly Bernie. Unfortunately, without some help, it looks like the fishers are going to be the ones to get served.

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Bigger Fish to Fry - Level 13

  • Coordinates: x19-y16
  • Enemies: SMallmouth Orobon
  • Objective: Slay enemies

Unable or unwilling to tackle larger prey, orobon tend to feed on young fish. The lack of young fish leads to an eventual lack of old fish, putting those fishers of Crescent Cove who rely on the sea's bounty to make their living in quite a predicament. Help solve their trouble by dealing with the root of the problem.

Staying Dead - Level 18

  • Coordinates: x13-y11
  • Enemies: Dune Bogy, Bloated Bogy
  • Objective: Slay enemies

The restless spirits of fishers lost at sea have wandered back, unable to break their ties with the corporeal world. Purify these poor souls so that they may continue their journey into Thal's realm.

There Might Be Giants - Level 21

  • Coordinates: x13-y10
  • Enemies: Crier Briareo
  • Objective: Notorious Monster

A giant in Thanalan! It is not yet known whence he came, but it is known whither he must needs go - straight to the seventh hell!

Tripped up by the Fruit of Another - Level 22

  • Coordinates: x14-y9
  • Enemies: Yarzon Scavenger, Lead Coblyn, Bloated Bogy
  • Objective: Escort Mauled Merchant

A merchant en route to Vesper Bay was attacked by a pack of jackals after slipping and falling on a sun lemon rind left discarded by a traveling lemoncake monger. He requests and escort to the port town as he does not believe he can make it alone.

He's Got Legs - Level 22

  • Coordinates: x14-y6
  • Enemies: Daddy Longlegs
  • Objective: Notorious Monster

Unofficial studies conducted by unauthorized persons claim that more Ul'dahn children are orphaned by bloody attacks on their parents by a terrible creature called Daddy Longlegs, than by any other means. In the time you take to question this claim, another child may be orphaned. Are you willing to take that risk!?

Juggernaut Down - Level 23

  • Coordinates: x13-y7
  • Enemies: 4th Cohort Triarius, 4th Cohort Imaginifer, 4th Cohort War Hound
  • Objective: Slay Enemies

A unit of Garlean soldiers are sifting through the wreckage of a fallen imperial juggernaut, presumably searching for any salvagable pieces of magitek equipment. Engage the unit and see they are unable to report their findings to Castrum Meridianum.

Up Next: La Noscea FATEs

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